This book presents the main concepts in handling digital images of mixed content, traditionally referenced as mixed raster content (Mrc), in two main parts. The first includes introductory chapters covering the scientific and technical background asp
Mixed Raster ContentSegmentation, Compression, TransmissionBuchvon George PavlidisEAN: 9789811028298Einband: GebundenBeilage: BookErscheinungsjahr: 2016Sprache: EnglischSeiten: 354Abbildungen: BibliographieMaße: 241 x 159 x 27 mmAutor: George Pavlidi
Mixed Raster Content:Segmentation, Compression, Transmission. 1st ed. 2017 George Pavlidis
This book presents the main concepts in handling digital images of mixed content, traditionally referenced as mixed raster content (MRC), in two main parts. The first includes introductory chapters covering the scientific and technical background aspects, whereas the second presents a set of research and development approaches to tackle key issues in MRC segmentation, compression and transmission. The book starts with a review of color theory and the mechanism of color vision in humans. In turn, the second chapter reviews data coding and compression methods so as to set the background and demonstrate the complexity involved in dealing with MRC. Chapter three addresses the segmentation of images through an extensive literature review, which highlights the various approaches used to tackle MRC segmentation. The second part of the book focuses on the segmentation of color images for optimized compression, including multi-layered decomposition and representation of MRC and the processes that can be employed to optimize the coding rates of those different layers. Rounding out the coverage, the final chapter examines the segmentation of color images for optimized transmission. Dr. Pavlidis received his Diploma (BSc) in Electrical Engineering from the Electrical and Computer Engineering Department (ECE) of Democritus University of Thrace (DUTh) in 1995. In 2005, he received his PhD degree from ECE/DUTh, working in the field of digital image processing, earning the distinction of the Ericsson Awards of Excellence. Since 1991 he has been working for many research and development projects with emphasis on multimedia as means and tools for knowledge, culture dissemination and learning. In many of these projects he has been the supervisor of work groups, as well as the technical and scientific supervisor. Concurrently, he has been working as a seminar instructor on ICTs and specialized multimedia production and authoring. During his work on his PhD he was assigned the teaching assistance for undergraduate courses at the ECE/DUTh. During 1996-1997 he was employed by the Research Committee of DUTh in the research projects administration office. In 2002 he joined the Cultural & Educational Technology Institute (CETI) as a special technical scientist in the Multimedia Dept. As of 2006 Dr. Pavlidis was a Researcher at CETI and as of 2012 he is a Principal Researcher at ILSP. He is now the head of the Multimedia Department and the head of research at Clepsydra Cultural Heritage Digitization Center. He has been an adjunct lecturer at the Departments of Electrical and Computer Engineering and Architectural Engineering of DUTh, as well as the Department of Informatics and Telecommunications of the Technological Educational Institution of Serres. He has supervised the internship of many students from Greece and abroad. His current research interests involve 2D/3D imaging, multimedia technologies, human-computer interaction, intelligent user interfaces, multi-sensory environments and ambient intelligence, 3D digitization and 3D representations, 3D-GIS and virtual reality. Dr Pavlidis is a reviewer for international scientific conferences and journals, evaluator for R&D projects. He is a certified educator of the Information Society (Ministry of Education), a member of the Hellenic Technical Chamber and of the IEEE.
Erscheinungsdatum: 11.11.2016Medium: BuchEinband: GebundenTitel: Mixed Raster ContentTitelzusatz: Segmentation, Compression, TransmissionAutor: Pavlidis, GeorgeVerlag: Springer-Verlag GmbH // Springer SingaporeSprache: EnglischSchlagworte: Bildbea
Mixed Raster Content ab 149.99 EURO Segmentation, Compression, Transmission. 1st ed. 2017
This fun, concise, full color book introduces the fundamentals of digital illustration, and covers how to develop and optimize these types of scalable vector graphics (SVG) using Inkscape 0.91 or later. It also covers concepts central to digital painting using the Corel Painter 2016 professional digital painting and illustration paid software package, which also has a free trial version, and a discount for purchasers of this book. The book builds upon the foundational concepts of vector graphics and the SVG format, and gets more advanced as chapters progress, covering what vector new media formats, and SVG commands and SVG filters, are best for use with Android Studio, Java 8, JavaFX, iOS, Kindle Fire and HTML5. The book covers key factors regarding the data footprint optimization work process, and why data footprint optimization is important, and covers programming languages used for digital illustration, and publishing platforms which support digital illustration, and how to assimilate these into your digital illustration and digital painting content production pipelines and workflow. You will learn: The terminology of vector imaging and digital illustration What comprises a digital illustration 2D modeling and rendering pipeline Concepts and principles behind digital illustration content production How to install and utilize 64-bit Inkscape 0.91 for Windows, Mac OSX and Linux Concepts behind spline curves, strokes, fills, patterns and rendering Digital illustration data formats and data footprint optimization Audience Primary: Artists, Illustrators, Website Developers, Flash Developers, User Interface Designers, Digital Signage Content Developers, e-Learning Content Creators, eBook Authors. Secondary: Android Developers, iOS Developers, Multimedia Producers, Rich Internet Application (RIA) Programmers, Game Designers, Teachers, Educators. Wallace Jackson has been writing for leading multimedia publications about his work in new media content development since the advent of Multimedia Producer Magazine nearly two decades ago, when he wrote about computer processor architectures for centerfolds (removable mini-issue insert) distributed at SIGGRAPH. Since then, Wallace has written for several other publications about his work in interactive 3D and new media advertising campaign design, including 3D Artist,Desktop Publishers Journal, CrossMedia, AVvideo and Kiosk Magazine.
This book is a brief primer covering concepts central to digital imagery, digital audio and digital illustration using open source software packages such as GIMP, Audacity and Inkscape. These are used for this book because they are free for commercial use. The book builds on the foundational concepts of raster, vector and waves (audio), and gets more advanced as chapters progress, covering what new media assets are best for use with Android Studio as well as key factors regarding the data footprint optimization work process and why it is important. What You Will Learn • What are the primary genres of new media content production • What new media assets Android Studio supports • What are the concepts behind new media content production • How to Install and use GIMP, Inkscape, and Audacity software • How to integrate that software with Android Studio, fast becoming the most popular IDE for Android apps design and development Audience Primary audience includes Android developers, especially game designers/developers and others who need access to multimedia elements. Secondary: multimedia producers, RIA developers, game designers, UI designers, and teachers. Wallace Jackson is a multimedia expert designer, developer and producer, specializing in optimization techniques. He is a successful author of several books at Apress, including Pro Android Graphics, Pro Android UI, Learn Android Apps Development, Android Apps for Absolute Beginners and much more.
Revision with unchanged content. This thesis is concerned with image communication considering all stages from the beginning to the very end. In order to appropriately handle large raster imagery, the fundamental goal is to reduce the influence of the m